Rube Goldberg Inventions

Rube Goldberg (1883-1970) was a Pulitzer Prize winning cartoonist best known for his zany invention cartoons. In Animation II, the students were given the challenge of using all the items that they had modeled since the beginning of the school year and incorporate them into an animated sequence of events to end with an “event” happening. Check out some of the crazy thing the students animated, focusing on camera shots, depth of field, and how physics is important to create a realistic animation.

As an exciting twist to this project, students learned about Virtual Reality (VR) and placed a camera within their Rube Goldberg Project to immerse the view into their reality. Here are a few of the images, which when looked at through Google Cardboard will give the view a virtual experience.

Screen Shot 2016-05-06 at 7.44.57 AM
Screen Shot 2016-05-06 at 7.45.17 AM

Learn more about this project by watching Route(131) news story.

A tutorial created by Carlos to help the students get their rendered images on to their cell phones to be used with Google Cardboard.

Experience a sample of virtual reality on your desktop computer here. On the Chrome Experiment for Virtual reality, launch the experiment, then click on one of the small thumbnail images. Each thumbnail image is a sample of virtual reality.  Enjoy!

Screen Shot 2016-05-06 at 8.00.44 AM

Nursery Rhythms in Animation I

First year Animation students are using there new skills to complete their first animation based on a child’s nursery rhythm. The students worked in teams of 3 students to storyboard a nursery rhythm of their choice, created concept art and an animatic to understand the timing of their finished animation. Once finished with the planning stage, the students began the task of animating the characters, creating the environments, thinking of camera angles and adding audio. Enjoy!

Vans Custom Culture

Graphic Design III (concept art), Animation II (3D modeling and printing) and Art (production) students collaborated to create 4 amazing entries in to the Vans Custom Culture Shoe Design Contest. The students designed 4 four shoes following these themes: Local Flavor, Board Sports, Art and Music. Mr. Odgen can tell you more in the news broadcast.

Pictures of the final 4 shoe designs will be shown here soon.

Exploring Banner Ad Designs in Spanish

Graphic Design II students are working with the Spanish classes to promote tourism and the culture of Spanish speaking countries. The students are researching the culture, entertainment, food, and more in various countries like Columbia, Peru, and Sprain.  Once they have a better understanding of the Spanish culture, the students are working on creating banner ads for use on a web site to advertise or promote a topic of their choice for tourists. The students designed a mascot to help promote their banner ad.

Graphic Design students summarized their development of the banner ads created for the assigned Spanish country, along with learning a new presentation software called Adobe Slate. See one team’s project on Argentina, Mexico and Peru.

Utopia/Dystopia PBL

[Updated 5/1/2016]

The final Utopia/Dystopia environment animation are completed! You can read more about the entire process below. Enjoy.

How did this project all start? 

The 10th Grade English Honor students provided us with Utopia/Dystopia environments that were created by them in Mr. Moore’s class. The students based this project on the book which they were studying in English class, A Brave New World.  Take a look at the process, explained by one team using Adobe Voice, on the ideas behind San Fransokyo!

Screen Shot 2016-02-18 at 1.18.54 PM
Sample of a Topographic Map drawing of San Fransokyo.

islan2island1island3island4island5 disland5aisland62

Samples of other topographic model projects created in English Honors by our clients to visually explain their environments.

The animation students, after learning about modeling Maya, will be re-creating the selected Utopia/Dystopia projects created by the English students.  The English students are the clients and meeting their needs, along with staying true to their vision will be the focus of the models that the animation students will be creating. Here is some progress that has been made by the students.

Screen Shot 2016-02-29 at 7.16.18 AM

The beginnings of the San Fransokyo Bridge!

Screen Shot 2016-04-27 at 11.21.26 AMScreen Shot 2016-04-27 at 11.22.20 AMScreen Shot 2016-04-27 at 11.20.53 AM

Multiple terrains being developed, modeling, sky domes, and environments for the English students Utopia descriptions.

 

LVGEA Celebration Logo Design Winner!

Las Vegas Global Economic Alliance visited SWCTA to see all the various career and technical programs Clark County School District has to offer this past fall. On their tour through the Web Development program, they were very impressed by the quality of work that the Graphic Design students were completing. As a result, they asked the juniors to create a logo for celebrating the 60th Anniversary of LVGEA! Check out the winning design created by Rachel Tsu.Screen Shot 2016-02-23 at 11.05.54 AM1
2copy

Vancouver Film School Professionals visits SWCTA!

Sort of…

This week a few of the sophomore and junior animation students had an exciting experience to learn modeling and animation techniques from the pros at the Vancouver Film School. The students attended a week long webinar here at SWCTA, livestreaming with other schools and students in Canada. Global learning!

Francois van Eden focused on Animation as a career and in 2004 and began working at Rainmaker Entertainment (formerly Mainframe Entertainment). He spent 8 years working for Rainmaker and refined his skills as a modeler and texture artist. Francois resigned from Rainmaker in the winter of 2012 to focus on full time teaching at VFS. Francois show the students multiple shortcuts and modeling tips to become more efficient modelers while they created the Steam Punk Bike.
Screen Shot 2015-12-10 at 1.24.08 PM

Brett Vanderkist has worked as an animator since 2003. Originally trained in traditional animation, Brett transitioned to Flash animation with his first commercial project at Atomic Cartoons (Atomic Betty TV series). Brett broke down the walk cycle for the students over a 2 day period to help them create an animation using Maya.
Screen Shot 2015-12-10 at 1.24.56 PM

Marketing Logo Design Process Explained Using Adobe Voice

Students in Graphic Design III worked on creating a logo for a “real world” client. The logo was based on the 80th year celebration of Marketing Education. The students went through the design process for concept art. They narrowed down their various ideas to three logos that would be developed further and presented one final logo to the client in class. 

The selected design was created by Keena Venegas
Screen Shot 2016-01-28 at 9.20.13 AM

Students also used Adobe Voice to create a quick explanation of their design process for the remaining logos not presented to the client.  Below are a few examples of the student’s explanation of their logo and design process. The final selections for the 80 Years of Marketing Education logos are being reviewed by are client.