Rube Goldberg (1883-1970) was a Pulitzer Prize winning cartoonist best known for his zany invention cartoons. In Animation II, the students were given the challenge of using all the items that they had modeled since the beginning of the school year and incorporate them into an animated sequence of events to end with an “event” happening. Check out some of the crazy thing the students animated, focusing on camera shots, depth of field, and how physics is important to create a realistic animation.
As an exciting twist to this project, students learned about Virtual Reality (VR) and placed a camera within their Rube Goldberg Project to immerse the view into their reality. Here are a few of the images, which when looked at through Google Cardboard will give the view a virtual experience.
Learn more about this project by watching Route(131) news story.
A tutorial created by Carlos to help the students get their rendered images on to their cell phones to be used with Google Cardboard.
Experience a sample of virtual reality on your desktop computer here. On the Chrome Experiment for Virtual reality, launch the experiment, then click on one of the small thumbnail images. Each thumbnail image is a sample of virtual reality. Enjoy!